allchindouglas [at] gmail [dot] com
The Problem: Trust and Credibility of Public Scientific Claims
- fake news
- science con-artist
- hoaxers, anti-vaxxers
- reliable facts: scientists, journalists, military intel, grand jury
- network, mediated trust
Credibility Game #1: Marvels & Monsters
What can be believed -- AND WHY?
Overview of Science Mediation
- mediated structure of science communication
- epistemic structure of commun. within science
- role of gatekeepers
- role of social media
Credibility Game #2 and #3: (below)
- Gate-keepers & Con-artists: Figure 3:
historic con-artistry: Subtle in Ben Jonson's The Alchemist
- conjuring science: Strategies to Gain Trust (Science Con-Artistry)
- (1) Style
- Fox News style
- (2) disguise
- IPCC vs. NIPCC
- (3) social emotions: anti-vaxxers
- Plaquemines, LA
- teacher & his student walk-out
- (4) conjuring doubt
- Merchants of Doubt, the film
- (5) Flooding the Media
- gaming Google
- Credibility Game #4: "Bluff the Listener" -- students practicing the art of the con
Tracing scientific claims
- Figure 1 [reprise]: Mediation of science via gate-keeper journalists
- Game/Role Play: students as science news editors [Washington Post team]
- Credibility Game #5: Rehearsal as a Science Consumer -- "Do cell phones cause cancer?"
- Credibility Game #2: To Tell the Truth
- Who is the scientist?
- Who is the relevant scientific expert?
- Who speaks for the scientific consensus?
Credibility Game #3: Who's the Expert?
- varieties of expertise: plumber; auto mechanic; dentist; lawyer
- expertise for students?: cell-phone repair; pregnancy; STD
Problem of Social Media
- FIgure 4 [reprise]: consumer of science news
- social media
- spread of lies -- farther, faster, broader than truth on Twitter
- Truth Will Out?
- Red Queen problem of fact-checking & fake news
- social media syndromes: confirmation bias, filter bubbles, echo chmbers, false-consensus effects
- classroom activities & resources